Showing posts with label Fusion 360. Show all posts
Showing posts with label Fusion 360. Show all posts

Monday, 22 January 2024

Fusion 360 Update – Users now have access to Fastener Library

 

Autodesk are continually developing Fusion 360, the cloud-based 3D computer-aided design (CAD), computer-aided engineering (CAE), and computer-aided manufacturing (CAM) platform.

The recent developments brought configurations to the Fusion 360 workflow. These developments now allow users to access an adaptive fastener library to improve assembly workflows.

To access the fastener library, users must ensure they have all the latest updates installed in Fusion 360. To check this, open Fusion 360 and select the Icon, then select Check for Update to see if there are any available updates. Users must also ensure the timeline history is active on their model space. If there is no history tab at the bottom of the design space, right-click Document Settings and select Capture Design History.

Once this has been verified users can insert fasteners into their models within a few clicks. You can select a centre point or the edge of any hole component within their model, then select Insert, then select Insert Fasteners from the dropdown menu.

The library has an extensive range of standard nuts, bolts, screws, and washers available, which are all adaptive parts. The library will automatically choose the correct size fastened for the space when you select a hole component. Then, the length and material can be adapted, as well as being able to assign a part number. If multiple of the same fasteners are needed, a user can select multiple holes by hovering over another hole and selecting when the yellow preview shows in the correct place.


The addition of the fastener library brings a time-saving option for Fusion 360 users to make assembly modelling more efficient.

 


To learn more about Fusion 360, please visit our website https://www.symetri.co.uk/products/fusion-360/  or contact us on………..

To learn more about Fusion 360, please contact us at Symetri via email at info@symetri.co.uk or telephone at 0345 370 1444.



 





Thursday, 6 April 2023

TOOLS WITHIN AUTODESK REVIT YOU MAY HAVE MISSED

When discussing with clients their Autodesk Revit issues and how to use it as efficiently as possible, I frequently notice that they are working on previous Revit versions. 2021 appears to be a common version among recent clients I've spoken with. Given that the current release is 2023.1, that's three updates since the version on which many projects are produced on.

These clients are frequently working on large projects that span several years, have multiple consultants collaborating on the project, and are the most difficult to upgrade, therefore are still using an older version.

However, there are times when an incidental issue arises, and I wonder to myself why. Surely you just need to… and then recall that the solution is a feature that appeared in a later version that the client is using.

So, I thought I'd take this opportunity to highlight some of the new features that have been introduced in the last few releases that can help alleviate some of the issues that are frequently encountered.

SNAP MID BETWEEN 2 POINTS


The first that comes to mind is the ability to snap to the middle of two points, which was introduced in 2022. This has long been available in AutoCAD but was only recently added to Revit. When drawing walls, sketching floor boundaries, or moving and copying etc., you can access the snap overrides via the right-click menu, with Snap Mid Between 2 Points being the first option on the list.

Alternatively, you can enable it with the “S2” keyboard shortcut. You can even repeat it to get a quarter distance between the points.

It should imply that fewer detail lines, dimensions, or reference planes are required to accurately position objects.

 SHEET REVISIONS

The ability to have multiple revision numbering types was introduced again in 2022. This means that numbering systems with different prefixes, such as the Provisional and Contractual revisions commonly used in ISO19650 compliant projects, can be defined. When defining the revision, the appropriate revision type can then be selected and applied to sheets as needed. The revision sequence will reflect the various types.


The ability to edit revisions on multiple sheets at the same time is a fantastic addition to Revit 2023.1. Simply select the sheets in the project browser and go to the properties palette and click "Edit Revisions on Sheet" as usual.


A minor change that can easily be overlooked if not highlighted, but it can save a significant amount of time spent going through individual sheets to assign a revision.

 

PDF EXPORT

Once the revisions have been applied and you are ready to issue them, PDF is the standard format. A built-in PDF printer has long been a request for Revit. Again, AutoCAD has had these for many years, and the difficulty of finding reliable PDF creators that aren't too expensive for everyone who uses Revit has caused loads of frustration.


The issue was eventually resolved in the 2022 release, but not as part of the print tool. Export PDF is a new tool available from the export menu rather than the print menu. However, it added some really useful functionality in terms of naming the PDFs.

The printed views or sheets can be combined as multiple pages in a single PDF. 2023 gave the ability to control the order of pages in the PDF, or as individual PDF files. As individual files, the naming can be customised using parameter values from both the Sheets and the Project Information, allowing for the automatic creation of complex naming formats used in BIM compliant projects, including the current revision.

It can also detect the page size from the title block, allowing us to batch-plot PDFs of all sizes and name them correctly in a single tool built into Revit.

If you want this functionality in 2021 or are interested in how it can be expanded in 2022 or 2023, please contact us and enquire about Symetri's Naviate toolset!

SHEET TOOLS


 Sheets can now be duplicated in Revit, and views can be duplicated as dependent or independent at the same time. This has been a long-requested tool, and it is greatly appreciated.

Views placed on sheets can also be swapped for a different view; there is no need to delete the view from the sheet and place the alternative view separately, ensuring it is aligned with the previous view.


Views can be moved between sheets in 2023.1 by dragging and dropping them in the project browser, or by using the right-click menu, which allows the user to select from a searchable list of sheets.

 SCHEDULE TOOLS


The ability to split and place schedules across multiple sheets is the first feature. Instead of having to create and manage multiple schedules with filters, a single schedule can be created and split across multiple views, much like a dependant view. Work in the main schedule and changes will be reflected on all sheets as needed.

 


Another useful feature is the ability to search for sheets, categories, parameters, and so on when placing on views, pasting objects, or creating schedules. In this case, dividing a door schedule across three sheets that are numbered or named appropriately allows them to be easily found in the project's long list of sheets.

 The ability to filter parameter types and search for names when creating schedules saves time scrolling up and down the long list of project parameters. A similar search function in the Visibility/Graphics Overrides saves time as well.

Finally, the ability to filter schedules based on the objects displayed on the sheet is an exceptionally useful addition. Creating a sheet for individual rooms or apartments that includes a schedule of objects for that specific space, for example, meant creating a separate schedule for each room or apartment. Now, a single schedule for the entire project can be created and placed on multiple sheets. The schedule will only list the objects visible in other views on the sheet once it is placed on the sheet.

TWINMOTION

The last update I'll mention is not really a Revit feature. Twinmotion from Epic Games is now included as part of the AEC Collection in Revit 2023.1.


Twinmotion is a standalone, real-time visualisation software package, powered by the Unreal Engine, that can be downloaded and used as part of the AEC Collection licence.

 

 

There is an Open in Twinmotion tool in Revit 2023.1 that will create a link between the Revit model and Twinmotion, which can then send updates from Revit to Twinmotion.

Additional items can be added to Twinmotion to build the scene once the model is there. To make a model come to life, add landscaping, trees, roads, people, cars, lights, furnishings, and other extras. The Revit model's materials can be changed or substituted with new ones.

Many of these objects can also be animated. Objects will be affected, causing trees and grass to sway in the wind and water to ripple, as a result of the weather. Set the time of year to winter to see snow falling in your model. People and vehicles can follow easily drawn paths with speed and quantity controls.


Twinmotion then enables you to generate high-quality images in photorealistic or non-realistic styles such as hidden line and white models. Videos, 360-degree panoramas and videos, and interactive VR presentations are also possible outputs.

Due to Twinmotion being a standalone tool, it can also connect models from other versions of Revit. Therefore, if you're still using Revit 2021 or 2022, you can still benefit from the Twinmotion addition to 2023.

CONCLUSION

As Revit evolves, there don't seem to be many big headline features that catch people's attention. This means that users rarely feel the need to upgrade and instead prefer to work on older versions. However, there are many new and updated features in each release, and some of them can make a huge difference to the workflow on some projects - even if they are not making headlines when they are released! If you're using an older version of Revit, look for areas that seem time consuming or repetitive and notice if there are any improvements in a newer release that could help. If you're unsure, contact Symetri and one of our experienced consultants will gladly help to see if there is a more efficient way of working in Revit, whether that involves using a newer version or not.

 I hope you found this article useful. If you need more help in Autodesk Revit, please contact SYMETRI by calling us on 0345 370 1444 or email us at info@symetri.com.

 

Monday, 6 March 2023

INFODRAINAGE STANDARD VS ULTIMATE

A drainage design software platform called InfoDrainage makes it possible to create Sustainable Drainage Systems (SuDS), Green Infrastructure, and traditional drainage systems. Both storm and foul networks are supported, permitting 1D and 2D simulations of multiple storms simultaneously.

InfoDrainage comes in two distinct tiers: Standard and Ultimate. InfoDrainage Ultimate offers all the features of the Standard edition in addition to 2D analysis and integration with Civil 3D. These features are discussed in this blog, along with some of the restrictions of the Standard version and, if available, any alternative workflows.

2D ANALYSIS

INFODRAINAGE ULTIMATE

A 2D analysis that shows the depth and speed of the exceedance flows in a plan view can be used to assess the flood danger to property or people during an extreme event.


INFODRAINAGE STANDARD

InfoDrainage Ultimate is the only product that offers this functionality.

CIVIL 3D INTEGRATION

INFODRAINAGE ULTIMATE

Using a special ribbon, which is available for Civil 3D 2020 and later versions; pipe networks, surfaces, and catchments from Civil 3D can be easily exported to InfoDrainage. Parts mapping can be used to choose the InfoDrainage connections and junctions that will substitute the Civil 3D pipes and structures after the network has been exported from Civil 3D as a storm or foul network. If there are numerous iterations between InfoDrainage and Civil 3D, this mapping will be remembered, and templates of this correlation can also be saved for use in other drawings.

In Civil 3D, the import procedure can build a new pipe network or update an existing one, making it easier to synchronise any changes made to the design. If the network in InfoDrainage includes any elements (such as ponds, swales, cellular storage, or open channels) without an equivalent structure or pipe in Civil 3D, those elements will be included in Civil 3D using polylines, feature lines, corridors, and surfaces. Multiple barrel connections are also supported and will appear in Civil 3D as multiple pipes.

INFODRAINAGE STANDARD

InfoDrainage Standard does not include a dedicated ribbon in Civil 3D. Although some InfoDrainage objects can be transferred using an intermediate file format, like AutoCAD, LandXML, or a shape file, it is frequently necessary to manually update and even model those objects in Civil 3D. Additionally, the Standard edition of Civil 3D only allows for manual updating of Civil 3D items (such as pipe diameters or slopes).

Using the Standard version necessitates exporting each object from Civil 3D to an intermediary file format and then importing that file from InfoDrainage, whereas the Ultimate version will export all the objects (pipe networks, surfaces, and catchments) and their properties simultaneously.


For pipe networks and surfaces, it is possible to use the LandXML format. A small inconvenience is that the Pipe and Structure names differ slightly between Civil 3D and InfoDrainage (e.g., "MH1" in Civil 3D vs. "MH1 (SWS)" in InfoDrainage, with "SWS" standing for the network name. Exporting to a CAD format is an option if LandXML does not produce the desired outcomes for the pipe network. This will result in the pipe network being exported to AutoCAD as a 2D polyline, requiring the creation of the pipe network in Civil 3D and the manual entry of the appropriate levels, pipe, and structure sizes.

InfoDrainage Standard does not allow straight import of civil 3D catchments. The Civil 3D model must be exported to an AutoCAD format prior to importing the catchments from that file. Since the catchments will be generated in InfoDrainage from polylines, the catchment names and runoff coefficients must be manually edited to match the values of the Civil 3D catchments.

It is possible to create new objects or change existing ones when importing an InfoDrainage file into a Civil 3D drawing that already exists. The diameters, slopes, and other dimensions of current pipes and structures can all be updated using this. A Civil 3D network can be modified to match the InfoDrainage file by adding new branches or removing old ones. This is not feasible with the Standard version; you would have to manually compare the two networks to look for those changes.


Similar to how you would export them, pipe networks and surfaces can be imported into Civil 3D using the LandXML file. The LandXML file does not contain stormwater controls (such as ponds, swales, cellular storage, etc.) or non-pipe connections (such as channels), so they must be imported separately. They can be imported as 2D polylines from Civil 3D using a shape file. The objects would then need to be modelled using Civil 3D tools. They are brought immediately as 3D objects using feature lines and surfaces by the InfoDrainage Ultimate ribbon.

Using a shape file, catchments can be imported into Civil 3D as 2D polylines. You then need to create each catchment from a polyline, rename them, assign a structure, and update the runoff coefficient using the values from InfoDrainage.

This video provides a quick comparison of these tasks performed in InfoDrainage Standard and Ultimate, or just in InfoDrainage Ultimate if no other workflows are available for the Standard version.

 

Do you need more help in Civil 3D? Take a look at our wide range of Civil 3D courses here. Alternatively, please do not hesitate to contact SYMETRI  on 0345 370 1444 or email us at info@symetri.com for more information. 




Thursday, 22 December 2022

Autodesk Fusion 360 for Design & Manufacturing – Exploring the Workspaces!

In my upcoming blogs, I will dive into why Autodesk Fusion 360 is such a disruptive technology on the market and why industry and educational institutions are becoming more interested in what Fusion 360 has to offer.

In this blog, I will explain what Fusion 360 is and introduce the Simulation, Manufacture, Drawing and Electronics Workspace.

So, what is Fusion 360?

Fusion 360 is the first collaborative, cloud-enabled CAD, CAM, CAE, and 3D PCB design platform that allows designers and engineers across the industry to connect, collaborate and ultimately bring products to market faster than before.

The Simulation Workspace

The Fusion 360 Simulation Workspace allows Engineers to perform simulation studies of different FEA concepts on the design models. The following image is an overview of the types of study that can currently be generated:

These tools available in the preliminary design stage allow engineers to perform testing on the products during the design phase to help reduce errors and improve the product’s safety before the manufacturing process starts.

Fusion 360 users also have an advantage where you can import any native CAD file from any CAD package on the market and perform FEA tasks when required. Models can also be simplified in the Fusion Design or Simulation Environments that allow output to other third-party FEA tools that may be used in the design or quality departments, for example, ANYSYS, CFD etc.

The Manufacture Workspace

Fusion 360’s Manufacture Workspace offers the CAM Engineer a comprehensive set of manufacturing setup options for Milling, Turning or Mill/Turn, Cutting, Additive, Inspection and Fabrication type workflows.

The types of toolpath strategies available include 2.5-Axis Machining, 3-Axis machining, 3+2 (5-Axis Positional) Machining and 5-Axis Simultaneous Machining techniques. Recent updates are incorporating high-end machining strategies such as Steep and Shallow finishing found in Autodesk Flagship CAM package PowerMill, including multi-axis capabilities and collision avoidance, strengthening the machining capabilities that Fusion 360 has to offer.


As the associative behaviour of Fusion 360, where changes are made in the Design Environment, is automatically updated and reflected in the Manufacturing environment meaning that CAM related rework to applied toolpath strategies is kept to a minimum and captured with the design change.

Autodesk Fusion 360 offers an excellent machining simulation environment allowing CAM Engineers to simulate their toolpaths. They can check for collisions and gouges. Adjustments can be applied to the toolpath strategy to ensure a high level of safety before generating the NC code required to operate their expensive CNC machinery.



 


Autodesk gives users access to a free online library of generic post processors, machine simulation files and tooling libraries where all the big players in the CNC world are accommodated for. They are constantly updated with the new and required functionality, including new machines and post-processors being added regularly

If you are unable to locate the desired post processor and or machine simulation file, you have two options:

Option 1

Autodesk released instructions on manually creating and manipulating post processors, which can be found on the Post Library Website.

Option 2

Manufacturers can approach highly training Autodesk Partners to take on post-processor development projects to get you up and running with the software by producing working post-processor and machine simulation files to suit your needs.

If you are looking at adopting Fusion 360 for manufacturing, exploring the Post Processor Library is the perfect place to start. Many post processors are available for free. If you find a post relating to your CNC hardware, see if you can replicate the required toolpath strategies created with your current CAM solution?

Symetri offers excellent services to help you explore Fusion’s functionality and see if it is right for you. We can take your models, apply toolpath strategies, and generate test code to see if further alignment is required for a working post-processor. We also offer comprehensive best-in-class training around all the CNC machining capabilities mentioned above.

 

 


Tuesday, 9 August 2022

Design in Manufacturing Autodesk Fusion 360 Training Fast Track Your Process; Enrich Your Value

All software solutions go deep. They offer features that many users don’t explore. Fusion 360 has a lot to offer. Investigate the extensive range of capabilities, and you’ll find the hidden potential in your task, project, and skills.

Knowing where to look

Autodesk Fusion 360 comes with a ‘how to’ guide. You can also go to the Autodesk product documentation portal to discover more functions, tips and use cases. It’s an approach that adheres to the motto – ‘Read the Manual’. Manuals are great. They get you in the zone, introduce the tools, and give you all you need to know about how to start.

Part of my role is acting as a guide for those learning about Fusion 360. Symetri’s Advanced Manufacturing Team comprises Autodesk Certified, experienced design software professionals undertaking Fusion 360 training. Collectively, our role is not just to help you get the best out of Fusion 360 but also to get the most out of it. Symetri is an Autodesk Authorised Training Centre, so you’ll know you’re in safe hands.  


The problem with ‘Fit-for-Purpose’

Using any tool—from the humble chisel and hammer through to software of any description in any business—can take you in one of two directions. The first is that it gets the job done. The second is that it acts as a catalyst for your talent, experience, skills, and vision.  

Michelangelo’s David was a block of marble to start with. It became one of the most famous works of art because Michelangelo took a hammer and chisel to the block. Using Fusion 360 because it’s ‘fit for purpose’ is okay. It will enable you to work faster and achieve more, collaborate more, avoid errors, and anticipate outcomes.

From enablement to empowerment: The value of Fusion 360 Training

Using Fusion 360 as a ‘basic’ tool will preclude potential you may never even be aware of unless you explore. That’s what Symetri Fusion 360 Training does, built around the requirements of roles such as product designer, engineers, manufacturing or mechanical specialist and machinists. Other roles benefit, too, wherever Fusion 360 comes into play.

The spread of roles, and hence the breadth of the relevance of the course, is important to note. A variety of professionals correlates precisely to the headline benefit of Fusion 360— that it does not recognise silos or, instead, it does in its very purpose, but it brings them together, merges them. It enables each specialist to collaborate with all the others. It allows everybody to help each other as the project progresses, rather than waiting until one contributor has performed their function and then passes the drawing or model on to the next. In doing away with siloes, Fusion 360 does away with wasted time, duplication, false starts or re-thinks.

Here’s an overview of areas of training you may want to consider, starting with the essentials and then moving in the direction that most appropriately addresses enhancements to your specific workspaces… 

 Fusion 360 Essentials

Symetri’s introductory two-day course focuses on equipping you with skills to get the most out of Fusion 360. This is the core of the Fusion 360 Training portfolio, to which, once completed, you can add your own flair. You can add a day to the core course for bespoke training. This is to explore your workflow/s, processes, parts, drawings etc.

In Fusion 360 Essentials, we guide you through basic parametric design and other key features across the workflows that may prevail in your business, such as animation, motion study and assembly techniques.

The course is like ‘reading the manual’ on steroids. It goes from a fit-for-purpose approach to looking closely at what the purpose may be—what you want to achieve, what your aspirations are for bringing further efficiencies, and a touch of magic, into your practices.

Any course can be classroom-based or virtual; for groups no larger than six individuals to make it possible for everyone to engage with the trainer and with other delegates.

Explore the full agenda here of Fusion 360

Beyond essentials

Depending on what you want to achieve in your business, our Fusion 360 advanced manufacturing courses include (but are certainly not limited to):

These advanced courses are not just ‘beyond essentials’; they deliver skills you won’t find much (if any) guidance on in standard online product training or any Fusion 360 forums. Our Advanced Manufacturing Team have experience in each specialist area of functionality within Fusion 360. They adopt a pragmatic approach in ensuring you’ll get greater skills value from Fusion 360, which is truly aligned with how your processes work today and how you want to make them work better, more productively, and more relevantly for you in the future. A complete run-through of the portfolio can be found here.

If you want to find out more about how much more you can do with Fusion 360, please contact Symetri. 

Contact us

By via email info@symetri.co.uk or telephone 0345 370 1444.

 


Wednesday, 23 March 2022

iLogic Parameter Types

It’s logical to consider that the order of the code in your rule can determine whether it needs to be run twice to complete or not, however there is another cause for this that many people are unaware of and that’s what I will cover today.

The different types of Parameters.

There are two different types of Parameters and they both behave differently which can affect the outcome once a rule has run. This first type is the most common parameter- the “double click the name in the rule editor” blue parameter.

This parameter does what it needs to, including updating in the rule if you rename the parameter in your model. This Parameter will hold onto a value, and only change to that value when the rule finishes executing.

This characteristic of the blue parameter can cause problems.

Let’s examine the example below.


If I know Frame_Width is 100 when my rule starts, I expect the code to make the Length of the Horizontal_SHS component 200. But that’s not the case. The reason for that is after changing the Frame_Width to 200, we now know it will hold that value until the rule finishes, then update to 200. As a result, the Frame_width that is used to drive the length of the SHS part is still 100. Running the rule a second time will cause Frame_Width to be the expected 200 and the component will update correctly.

There is a way around this characteristic, and here Parameter type becomes useful.


Enter the Purple and green parameter, technically referred to as a “Dynamic Parameter”. This parameter uses a String indicated by the “Quotation marks” and won’t update on its own if you change the name of the parameter. On the surface they play the same role, however the dynamic Parameter alters the outcome.

If I was to run the same code but using a dynamic parameter instead of the normal blue parameter, we would get the desired result the first time.

The reason for that is a dynamic Parameter forces the parameter to take the new value as soon as its set instead of waiting for the end of the rule. After the first line, Frame_Width will be 200, and as a result the Length of the SHS part will be 200.

If you find your rules need to run twice, check the order of the code in the rule remembering it runs top to bottom followed by what type of parameters are getting the values needed to execute correctly. For tricky cases, combine your checks with the iLogic Logger in my previous Episode.

With each Inventor release, Autodesk adds new features and abilities in iLogic, so if you’ve used it before or considering using it, contact us. We provide various iLogic training from the very basics to more tailored courses to help you get up to speed with iLogic.

 


Autodesk Fusion 360 – What is the Product Design Extension?

Autodesk have released another extension for Fusion 360 on 18th Jan 2022.

The extension is the start of a new set of product design tools to help automate multiple processes that tend to take longer if executed individually. This automation of events is, the beginning of how Autodesk will add automated workflows into Fusion 360.

The new features are manufacturing process aware, meaning they are material property driven allowing multiple features to be added in one command. This is similar to how sheet metal works currently in Fusion 360. These rule-based features mean that designers now have control over how they design plastic components.

The plastic commands are only the beginning of how this new extension will shape the way we automate in the application.

Autodesk currently has the following to offer,

  • Assign and arrange materials
  • Web
  • Boss
  • Snap fit
  • Geometric Pattern

NOTE: Access to these tools/commands are only available when you purchase the Product Design Extension (PDE).

Plastics Rules

The following commands are at the heart of the new extension:



Assign Plastic Rule – This assigns the rule that a component will use to automatically control the properties of plastic features, physical material and thickness.

Manage Plastics Rule – This command manages the use of plastics rules in your design automatically.

Some tips to apply and manage:

  • Plastic rules in your design are active to the document. Plastic rules in the library are stored in the cloud.
  • Remember to assign a rule when you start your design.
  • You can set a rule as default by right-clicking and choosing “set as default”.

Web

The web command is part of the out of the box Fusion 360 solution but with the Product Design Extension users can now add more to this feature automatically adding fillets and draft angles.

With all three features being controlled by material and thickness and the addition of adding fillets and a draft angle means these features are added more quickly

Boss

From a sketch with points this new feature will create a boss with a fastener that can be manipulated in terms of head and drive properties.

The preview of this can be seen with one click.



You can see how well the preview looks and how the section moves as you move around the model.

NOTE: As you start to use these additional features you will see the dialog boxes have pre-sets, if you are familiar with Autodesk Inventor Professional you will know how beneficial this pre-set can be, this is a great new addition to the dialog boxes.



As you complete the feature you will see that all elements of this command have been updated in the 3D model but there is still so much to show here, what happens when you make a change to the material which controls the thickness?


The shell is controlled with the thickness from the material rule. The component is activated, and the rule is then changed.


These changes reflect the shell, and the thickness is updated.

Now this is a very useful addition. Like we have seen in the sheet metal environment for a while in Autodesk Inventor and Fusion 360 these types of changes are crucial in our workflow to save time.

Snap Fit

The snap fit command is used to create cantilever snap fit features in your plastic components. These features allow solid bodies to have fastening design incorporated into them in a simple click.

 


Parallel and perpendicular hooks can be applied by using sketched points.



Geometric Pattern

The geometric pattern tool will give you the ability to create a pattern using size and distribution gradients. It can also be used for custom shapes.


 



I think favourite addition in this release is the additional assembly features. Keep an eye out for the next blog and video featuring other additions in the Jan 2022 release. 


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