Wednesday, 26 May 2021

Displaying terminal information in AutoCAD Electrical

In this blog article, we are going to take a look at how to show terminal information within an electrical design in AutoCAD Electrical and how to extract this information for device termination, display cable/wire information and to help later processes such as procurement.  

You can display Terminal information within a schematic layout.  From the icon menu select the terminal symbol and assign the relevant information to that terminal such as installation/location code, tag strip identification, terminal information and catalogue information.

The information can then be extracted into a graphical or table layout on a terminal drawing within the electrical project. This layout is used to show cable/wire information, device information, internal jumper layouts and catalogue information. Additional terminal accessories can be added by assigning the catalogue information. Accessories can include including terminal holders, spacers and covers.

 

Note: To ensure the component is displayed in a graphical layout all catalogue information will need an associated block defined in the footprint database. 

If you are wanting to use a specific component that does not exist within AutoCAD Electrical you can create your own symbols and footprints. Select the symbol builder feature and choose the specific type of component you require such as parent component, terminal or panel terminal.

For further information on the benefits of using AutoCAD Electrical for your electrical design, contact Symetri to arrange a consultation with one of our electrical specialists. We also offer scheduled AutoCAD Electrical essentials training, as well as bespoke training tailored to your requirements .



 



 

Tuesday, 25 May 2021

Combined Surface for Multiple Pipe Trenches in Naviate for Civil 3D

When you have multiple pipe networks that all have their own shelf in the section, it is usually more work than it is worth to create a corridor for the whole section. The best way is to create individual corridors and then combine the solids or the surfaces later. This blog article will describe how to combine the surfaces to get a combined trench surface by showing two methods of how to do this. The first method requires the corridor and the second method only uses the surfaces.

Starting Point:


So, what is the starting point for both methods? This is the multiple corridor surfaces, which I strongly recommend that the corridor has been fixed with Import corridor Settings to make sure that there are no bowties that would mess up the surfaces.

For both these methods, we will use the Naviate command Max/Min for Surfaces as the main function. That command creates a new surface from the triangles with minimum elevation of two other surfaces. If you would like to find out more about the command you can read more about it on the Symetri e-learning here: [NVMaxMinforSurface].

Method 1: Corridor

The benefit of this method is that it works the same no matter how many corridors you have.

Max/Min for Surfaces creates a combined surface where two other surfaces overlap, therefore the first step is to make the surfaces overlap. When we have a corridor, one way to do this is to extract the Edge-featurelines from the corridors and add those to the trench surfaces.

Extract a single featureline by selecting the corridor, click featurelines from Corridor on the Ribbon and select the featureline to extract. You want to extract the right-most featureline from the right-most corridor and the left-most featureline from the left-most corridor as is shown in magenta below.

We also need to take into consideration that if we add the featurelines to the corridor surfaces, the surfaces expand, as Civil-Surface do. In order to solve this, we use the Naviate for Civil 3D command, Merge featurelines and merge the two extracted featurelines to a single closed featureline. This merged featureline is then added as both a breakline and a boundary to all the trench corridors. When we are done, the section should look like the below image where all the magenta trench surfaces extend to the same edge point.


After that we use Max/Min for Surfaces to first create a Minimum surface for the two right surfaces, then we do a Max/Min for Surface from the first combined surface and the next surface. Keep doing this until you have added all the corridor surfaces. Name the last corridor as Combined Trench since that will contain all the added surfaces. The resulting surface can be seen in cyan in the image below.


Method 2: Surfaces

If you only have two surfaces, then you can use this simpler method to achieve the same result.

Start by using Max/Min for surface of your two surfaces. This creates a surface only where the surfaces overlap.

Then create a new surface and on this surface paste first the two individual surfaces, and then the Max/Min-surface. The important part here is to paste the Max/Min-surface last, you can change the order in Surface Properties if needed.

Want to know more?

For more information about the individual commands and to see the feature-videos for the commands, have a look at Symetri e-learning.

If you would like to know more about Naviate for Civil 3D, have a look at our upcoming webinar series, Naviate Infrastructure for Civil 3D here or get in touch by calling 0345 370 1500 or emailling info@symetri.co.uk






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